/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 *
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package net.sf.l2j.gameserver.network.serverpackets;

import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;

/**
 * sample af 02 00 00 00 count 71 b3 70 4b object id 44 00 79 00 66 00 65 00 72
 * 00 00 00 name 14 00 00 00 level 0f 00 00 00 class id 00 00 00 00 sex ?? 00 00
 * 00 00 clan id 02 00 00 00 ?? 6f 5f 00 00 x af a9 00 00 y f7 f1 ff ff z c1 9c
 * c0 4b object id 43 00 6a 00 6a 00 6a 00 6a 00 6f 00 6e 00 00 00 0b 00 00 00
 * level 12 00 00 00 class id 00 00 00 00 sex ?? b1 01 00 00 clan id 00 00 00 00
 * 13 af 00 00 38 b8 00 00 4d f4 ff ff * format d (dSdddddddd)
 * 
 * @version $Revision: 1.1.2.1.2.4 $ $Date: 2005/03/27 15:29:57 $
 */
public class PartyMatchList extends L2GameServerPacket {
	private static final String _S__AF_PARTYMATCHLIST = "[S] 96 PartyMatchList";
	private L2PcInstance[] _matchingPlayers;

	/**
	 * @param allPlayers
	 */
	public PartyMatchList(L2PcInstance[] allPlayers) {
		_matchingPlayers = allPlayers;
	}

	@Override
	protected final void writeImpl() {
		writeC(0x96);
		int size = _matchingPlayers.length;
		if (size > 40)
			size = 40; // the client only displays 40 players, so we also limit
		// the list to 40
		writeD(size);
		for (int i = 0; i < size; i++) {
			writeD(_matchingPlayers[i].getObjectId());
			writeS(_matchingPlayers[i].getName());
			writeD(_matchingPlayers[i].getLevel());
			writeD(_matchingPlayers[i].getClassId().getId());
			writeD(00); // 00 -white name 01-red name
			writeD(_matchingPlayers[i].getClanId());
			writeD(00); // 00 - no affil 01-party 02-party pending 03-
			writeD(_matchingPlayers[i].getX());
			writeD(_matchingPlayers[i].getY());
			writeD(_matchingPlayers[i].getZ());
		}
	}

	/*
	 * (non-Javadoc)
	 * 
	 * @see
	 * net.sf.l2j.gameserver.network.serverpackets.ServerBasePacket#getType()
	 */
	@Override
	public String getType() {
		return _S__AF_PARTYMATCHLIST;
	}
}
